Higher tiers even reduce energy usage from sonar and shield.Ĭyclops Enhanced Sonar (SN1) Adds a topographical map of the area around you similar to the seaglide.Īdding a second module makes the sonar ping faster.Ĭyclops Nuclear Upgrades (SN1) makes an upgrade module that acts as a nuclear battery. Works great with the aquarium overflow mod that is also in □mod-download-mirrorsĬyclops Engine Upgrades (SN1) makes new tiers of the engine efficiency upgrade each offering increased efficiency. Includes an anti parasite module that will pulse the shield (if equipped) at low power to remove leaches.Ĭyclops BioReactor (SN1) Makes a small bioreactor you can build inside the cyclops that allows you to use bio energy in the cyclops. Second tier just takes the cyclops and does not need a seamoth. Makes items process in parallel instead of sequentially.Ĭyclops Auto Zapper (SN1) Two tiers of autozapper, the first tier requires a seamoth in the docking bay that has that shock module installed and the cyclops will automatically shock enemies that attack. See also #139 Subnautica Mods by PrimeSonicĪll-in-One Fabricator (SN1) Makes a new fabricator that is every single fabricator combined together.Īutomatically includes modded items and mod created fabricator.īetter BioReactor (SN1) Makes the bio reactor in game also show the amount of charge each item has left. This page exists to archive my mods as they were on Nexus by August 5th.
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